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TIME: 0630, 2 days from Invasion
LOCATION: BEHIND
ENEMY LINES INDONESIAN TERRITORY
51st
Background
You
are now deep behind enemy lines, after establishing a FOP (forward
observation point) you have now received orders to go status
TRIGGERHOT enemy bases are in your area and you are clear to
engage. It is
important however to ensure your FOP is not captured by the enemy.
Indo
Background
After
hearing of a attack and crossing at your nearest front line and a
strategic strike on local fuel, ammo, and supply runs it is
expected that a small enemy force is operating behind your lines
in some sort of anti invasion campaign, find them and destroy
them.
Your company HQ is also to be protected.
Native
Rebels Background
You have been at war with the Indonesian invaders for years.
It’s been a guerilla campaign of hit and runs.
Due to Indonesian press restrictions, your struggle has not
been well reported in the west. You
have seen the activities of the Australians in your locale and
with the Indonesians distracted, this is your chance to do some
real damage.
You are also not really wanting
to change one invader for another, so it’s time to make life
hard for the Australians, so they get the message, they should not
stay either. Nearby
you have a secret base that you don’t want discovered by the
Australians or the Indonesians and certainly not destroyed.
Capture
& Destory
For
three squads of 7 players each.
Objective: To
destroy enemy bases while protecting your own.
Rules:
Each squad has a flag, which must be placed in full view, at least
1 meter off the ground. Placed on the ground next to the flag is a
star-sensor with 6 hits. The star-sensor is Face Down, and
it must not leave the base of the flag. A referee must be present
at each base at all times. Each
squad has two Det-Packs. Only players with the det-pack can shoot
at the star-sensor. The star-sensors can only be shot while the
player with the det-pack is crouching over it. If a player dies
while shooting the star-sensor, he must immediately place the
star-sensor face down at the bottom of the flag. Any cheating will
result in the Replacement of the star-sensor and players will not
be able to assault the base for 1 minute. If the base is destroyed
the ref must note which squad took the final hit on the
star-sensor, that squad destroyed the base.
Victory
Points:
- 100
points - destroying an enemy base
- 50
points - Your base is destroyed
- 5
points - per surviving
player (not including unused replacements)
Hit Points
and Replacements
- The
Australians each get 5 hit points but no replacements because
you are well behind enemy lines.
- The
Indonesians have 3 hit points and 2 Replacements
- The
Rebels have 3 hit points and 4 replacements
- Replacements
are given by the ref at their own base, so the Australians Ref
will not give Indonesian Replacements at the Indonesian base. Replacements must only be taken at the owner’s base
and cannot be taken once home base is destroyed.
Weapons: Australians
| Weapon
Issued
|
Equivalent
Lasertag Weapon
|
| Armalite
M-16A2 with M203 grenade launchers
|
SMG |
| Armalite
M-16A2 with M203 grenade launchers
|
SMG |
| Armalite
M-16A2 with M203 grenade launchers
|
SMG |
| FA-88
Austyers
|
Combat
Rifle |
| FA-88
Austyers |
Combat
Rifle |
| FA-88
Austyers |
Combat
Rifle |
| FA-88
Austyers |
Combat
Rifle |
| Det-Pack |
Short Range Pistol |
| Det-Pack |
Short Range Pistol |
Weapons: Indonesians
| Weapon
Issued
|
Equivalent
Lasertag Weapon
|
| AK74
Assault Rifle
|
Spartan Morita LMG |
| AK47
Assault Rifle |
Flamer |
| AK47
Assault Rifle |
Flamer |
| RPD
Machine Gun
|
Morita config 6 (HMG) |
| RPD
Machine Gun |
Morita config 6 (HMG) |
| RPD
Machine Gun |
Morita config 6 (HMG) |
| Makarov
Automatic Pistol |
Predator |
| Hecler
& Koch .45 USP Tactial (H&K USP) pistols with silencer |
Long Range Pistol |
| Det-Pack |
Short Range Pistol (as
second weapon to be used only for base destruction) |
| Det-Pack |
Short Range Pistol |
Weapons: Native Rebels
| Weapon
Issued
|
Equivalent
Lasertag Weapon
|
| Miscellaneous
captured pistols
|
Long Range Pistol |
| Miscellaneous
captured pistols
|
Long Range Pistol |
| Miscellaneous
captured pistols
|
Long Range Pistol |
| Miscellaneous
captured pistols
|
Long Range Pistol |
| Miscellaneous
captured pistols
|
Long Range Pistol |
| Black
market M60 |
LMG |
| Armalite
M-16A2 with M203 grenade luanchders |
SMG |
| Det-Pack |
Short Range Pistol (as
second weapon to be used only for base destruction) |
| Det-Pack |
Short Range Pistol |
*Note*
There will be weapons left over including 1 SMG and 1 Morita
(Spartan) these are not to be taken.
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