Scenario design by Nicole Lander
Minjin 
TIME: 20 minutes
BACKGROUND - The Minjin Legend
 
1892
A local bullock driver called Stan McGregor,
was forging a trail from Smithfield to Kuranda during the monsoon when he became stranded on a peak now know as Saddle Mountain. He was near death when he was found by a local Aboriginal tribe and nurtured back to health. Despite their warning of the dangers involved, Stan left the tribe and forged on towards Kuranda never to be seen again. 

1927
A timber cutter was felling trees on the high peaks behind Smithfield when he discovered a hideous sight, an old saddle with a scrambled message carved roughly into the leather wedged high in a rainforest tree. The message read: Something is here. Something is stalking me - there was also a strange paw-like symbol alongside the words. 

1962
A surveyor, working in the misty rainforest peaks behind Smithfield came across remains that he believed to be bullock bones and leather harnesses, scattered underneath a rocky ledge. Not far from this evil lair, he noticed a panther like animal staking him from the slopes above. He quickly made it to a trail that lead to a waterfall where he dived into the water and made it to safety. 

1992
While cutting trails through the Smithfield hills, Glen Jacobs, president of the local mountain bike club, discovered a strange saber-toothed skull, which he believed to belong to the legend. 

2002
The Minjin
has returned to Saddle Mountain to hunt you down.....  

 
THE MINJIN GAME
 
Objective:  Kill the Minjin before she kills you
Special Rules:
  • This game is best played a night.  
  • All players must play separately - no tag teams, must be at least 20 metres apart at all times
  • All players (except the Minjin) must have a torch strapped to the top of their rifle. The torch must stay on a all times. 
HUMANS
 
Briefing: "The Commandos have been assigned to rid Saddle Mountain of the terrifying Minjin. The cat like creature is nocturnal and uses stealth to capture its prey. Locals believe that it also has super-natural powers."
 
Objective: Find the Minjin & destroy it
 
There are 10 characters, split as follows
 
1 x Sergeant (leader), Flamer
2 x Machine Gunners - Morita configured as a LMG - SmartGun config 5, 50 Rounds per clip, 13 spare clips
2 x Marines with Sub Machine Guns (125 rounds per clip, 3 spare clips)
5 x Standard Marines with Combat Rifles.
 
All characters wear Fritz helmets with 5 hit points.

MINJIN

Briefing: "The idea here is stealth. You sneak up on each of the commandes and kill them one by one. Do not give your position away."

There is one Minjin character to every 10 Commandos.

The Minjin has special night vision equipment (if available) and 10 hits and regenerative shields. May choose either one or two long range pistols. 











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The Minjin Symbol



Kill the Minjin before she kills you