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Minjin
BACKGROUND - The Minjin
Legend
1892
A local bullock driver called Stan McGregor, was forging a trail from
Smithfield to Kuranda during the monsoon when he became stranded on a peak
now know as Saddle Mountain. He was near death when he was found by a
local Aboriginal tribe and nurtured back to health. Despite their warning
of the dangers involved, Stan left the tribe and forged on towards Kuranda
never to be seen again.
1927
A timber cutter was felling trees on the high peaks behind Smithfield
when he discovered a hideous sight, an old saddle with a scrambled message
carved roughly into the leather wedged high in a rainforest tree. The
message read: Something is here. Something is stalking me - there
was also a strange paw-like symbol alongside the words.
1962
A surveyor, working in the misty rainforest peaks behind Smithfield
came across remains that he believed to be bullock bones and leather
harnesses, scattered underneath a rocky ledge. Not far from this evil
lair, he noticed a panther like animal staking him from the slopes above.
He quickly made it to a trail that lead to a waterfall where he dived into
the water and made it to safety.
1992
While cutting trails through the Smithfield hills, Glen Jacobs, president
of the local mountain bike club, discovered a strange saber-toothed skull,
which he believed to belong to the legend.
2002
The Minjin has returned to Saddle Mountain to hunt you down.....
THE MINJIN GAME
Objective: Kill the Minjin before she
kills you
Special Rules:
- This game is best played a
night.
- All players must play separately - no
tag teams, must be at least 20 metres apart at all times
- All players (except the Minjin) must
have a torch strapped to the top of their rifle. The torch must stay
on a all times.
HUMANS
Briefing: "The Commandos have been
assigned to rid Saddle Mountain of the terrifying Minjin. The cat like
creature is nocturnal and uses stealth to capture its prey. Locals believe
that it also has super-natural powers."
Objective:
Find the Minjin & destroy it
There are 10 characters, split as follows
1 x Sergeant (leader), Flamer
2 x Machine Gunners - Morita configured
as a LMG - SmartGun config 5, 50 Rounds per clip, 13 spare clips
2 x Marines with Sub Machine Guns (125 rounds
per clip, 3 spare clips)
5 x Standard Marines with Combat Rifles.
All characters wear Fritz helmets with 5 hit
points.
MINJIN
Briefing: "The idea here is stealth.
You sneak up on each of the commandes and kill them one by one. Do not
give your position away."
There is one Minjin character to every 10
Commandos.
The Minjin has special night vision
equipment (if available) and 10 hits and regenerative shields. May choose
either one or two long range pistols.
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